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Eidolons: The Shadowy Figures of Our Digital Age

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  As technology advances and virtual conversational partners, the "Eidolons", become increasingly difficult to separate from real people, we have to face a possible dystopian reality. In this scenario, where people's lives are increasingly moving into digital spheres - cheap remote housing, telecommuting and online communities - the stealthy integration of Eidolons into our daily lives could fundamentally change the way we experience relationships and social interaction. If Eidolons become part of our everyday social interactions without us noticing, this can lead to a number of consequences and changes in human behaviour:   When it is difficult to distinguish who is a real person and who is an AI-created Eidolon, trust between people can falter. As unpleasant experiences accumulate, uncertainty about whether an individual is authentic human can further reduce the willingness to engage in deep and meaningful interactions.   While Eidolons can provide conversational compan

The Quest for JOI: Navigating the Complexities of Digital Companionship in Today's AI Landscape

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    In the cinematic world of " Blade Runner 2049 ," JOI represents an artificial companionship—a digital entity designed to adapt, respond, and evolve in ways that are strikingly human-like. With AI's capabilities today, the notion of creating such entities is within reach, yet riddled with technical and ethical considerations. The Human Element in AI At the heart of our fascination with characters like JOI is a desire for AI that transcends basic functionality, going into the realm of genuine companionship. For AI to truly complement the human experience, it must encompass the full spectrum of human emotions and interactions, including those less than perfect moments. The idea of an AI that can experience moods, quirks or mental issues—a system designed not just for relentless positivity but capable of reflecting the more challenging aspects of human nature—presents an intriguing paradox. How do we reconcile the need for safety and reliability in AI with the desire for

Roland MT-32 and emulating it in old 90s games

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A few days ago 8bit-keys published a video about Roland MT-32 midi device. This got me intrigued because i have played too many of those old 90s games and i never had the cash to buy such a device. It was crazy expensive back then. I could buy 3 Gravis Ultrasounds for the price of one roland MT-32 from the local music shop. So, not knowing what i missed I decided to test MT-32 by emulating it in windows 7 + Dosbox combo and after some tinkering i found how to set it up. Here's what you need: * Munt from https://sourceforge.net/projects/munt/ * Roland ROM software for munt to use. (zip file) * Dosbox from  http://www.dosbox.com/ * Games  - You probably know which one to test already Install Munt, download the rom files and extract the zip contents somewhere. In Munt "Rom configuration" menu choose the directory where you unzipped the roms and choose two corresponding roms. You need one control rom and one pcm rom. Munt should be able to help you with